1x Der Feind ist sehr widerstandsfähig gegen physischen Schaden und Schwertangriffe sind von geringem Wert. 5188 In the final stage, destroying the two legs prevents the boss from auto-repairing. Each stage, Scorpion Sentinel uses different tactics. Final Fantasy VII (FF7) … Hold nothing back, and the Scorpion Sentinel will go down in a fiery explosion… but not before destroying the Mako Reactor in the process. 9432 Stats The boss's stagger gauge does not fill while the barrier is active. 11 Mechanical Information The Scorpion Sentinel is the first boss in Final Fantasy VII Remake, fought during "Set the Charge" in Chapter 1, "The Destruction of Mako Reactor 1". AP The first battle phase comprises of the boss being at 100–70% health. The first boss of the game, a Scorpion Sentinel bent on destroying you, is a tricky one. Weak[note 1] 56 1x 4500 https://finalfantasy.fandom.com/wiki/Scorpion_Sentinel?oldid=3343300. The legs can only be targeted in this final phase, and are destroyed by dealing 4% of Max HP damage to it. Attack Using Barrett's Thunder Spell #081 268 Time to mosey on out of here! Silence While the boss is charging its Tail Laser, Cloud should hide behind debris, while Barret can continue to shoot if he is at sufficient distance. He will gain new moves in each phase, so it's important to know what moves he'll bring in each phase so you know how to fight back. As long as the Field Generator is operational, every part of the the Scorpion Sentinel is immune to lightning attacks, with its main body tremendously mitigating damage that it sustains. When the boss staggers, the player should use their best attacks: limit breaks, Thunder and Braver. 7 Scorpion Sentinel Preview 8 Getaway Preview 9 Shinra's Theme Preview 10 Those Chosen by the Planet Preview 11 The Promised Land - Cycle of Souls Preview 12 Chance Meeting in Sector 8 Preview 13 Let the Battles Begin If you are having a hard time defeating the boss. Songs start at $0.99. 56 Normal If its HP is not lowered quickly enough after destroying the Field Generator, it can activate another Field Generator. Easy/Classic mode HP Grounded 1x 100 ガードスコーピオン (Gādo Sukōpion?, lit. Phase 3 begins at 50% health, and will see the Scorpion Sentinel brings its fearsome Tail Laser attack to bear, but thankfully, this is quite easy to avoid. A heavy lightning-elemental attack that deals a great amount of damage unless blocked. Normal → #082 (Crab Warden) Location The player can pressure the boss for 5 seconds after it takes damage equal to 8% of its max HP, and for 1.5 seconds after a party member is freed from its Death Grip. 301 Magical damage Stagger duration Ranged After you’re leaving the reactor, you will enter a cutscene and you will encounter the first boss in FF7 Remake, the Scorpion Sentinel Boss! Again, stick to Operator in case it uses its EM Field attack. Final Fantasy Wiki is a FANDOM Games Community. Stagger multipliers Once the Scorpion Sentinel is reduced to around 20% health, Phase 4 begins. You might even have a Limit Break by this point in the fight, and if so now is the time to use it. When the boss grabs a party member, the player should switch and attack as much as they can to release the victim. Fixed damage Barrett has some Lightning Materia handy, so switch to him and unleash that as soon as possible. This is the boss in Chapter 1 - The Destruction of Mako Reactor 1. At 10% health, the Scorpion Sentinel will move back to the middle and start using Auto-Repair to restore 94 HP. Magic Defense - Qui est Scorpion Sentinel dans Final Fantasy 7 Remake. The battle requires quick reflexes in looking out for visual cues for when the Scorpion Sentinel will use its attacks and abilities. Live demos featured the battle with this boss, and the downloadable demo included it. FF7攻略 表裏一体へようこそ! 本サイトはオリジナル版FF7の攻略サイトです。 リメイク版FF7には対応していません。 エンディングまで躓くことなくゲームを進められる様に、マップ画像付き攻略チャートとオススメのパーティー&マテリアの組み合わせ情報を用意しています。 Jumps into the air and stomps party members, dealing damage within a small radius. Its stagger gauge does not fill while its force field is deployed. - Gameplay details Scorpion Sentinel is the first boss you'll face in Final Fantasy VII Remake. The fight with the Scorpion Sentinel lasts 4 stages, each stage is instigated by the loss of the boss's HP. At 40% health, the Scorpion Sentinel will move back to the other platform and will activate its Tail Laser, which deals a great amount of damage and can now use for the rest of the battle. This means Barret will have to get behind debris as well, and that both characters will have to run behind one piece of debris, then immediately hide behind the next, to avoid damage. It is weak to Barret’s Thunder spell, so use it whenever he has a full ATB bar to keep the pressure up, and once it is staggered, unload with Cloud’s Braver and Barrett’s Focused Shot abilities. Unlike most other bosses in the game, Guard Scorpion's battle music is "Opening ~ Bombing Mission" and not "Those Who Fight Further". Rare Drop(Has a lower chance of dropping the item) After it destroys the debris, launch your counterattack, as you will have a clear shot at it. In addition, Sentinel Scorpion will deploy its Auto-Repair capabilities, which will cause it to slowly regenerate its health. Gil Copy Link How to Beat the Scorpion Sentinel Boss The Scorpion Sentinel is the first boss in FFVII remake and it has several This article explains Scorpion Sentinel's attack patterns, weaknesses, and tips and strategies for defeating it on both Normal and Hard mode. With the scanned party member as the center, the missiles land on a wide radius and hits other party members within said radius. Normal Buy the album for $33.59. As the battle rages, debris will fall from the ceiling, and when you see the boss charging up its Tail Laser, make sure you take cover behind these convenient bulwarks. Location(s) A two-to-three-hit attack with each hit dealing a tiny amount of damage each, but it interrupts the player unless blocked. Cloud and Barret fight it in the No. Immune Abilities Defense Die Seite des FF7 Remake-Spielleitfadens enthält eine Beschreibung der ersten Bossschlacht im Spiel – Scorpion Sentinel. The Field Generator is its only vulnerable part in this phase. Proportional damage Data Defense Normal In the first stage of this fight, the player can frequently switch between Cloud and Barret to unlock their ATB commands and use Focused Thrust and Thunder, respectively, to fill the boss's stagger gauge, switching to Barret when it latches onto the wall as he can shoot at it from afar. Normal Drop(Has a chance of dropping the item) As Cloud, close the distance and switch to Punisher mode, and hit it with everything you’ve got. The Scorpion Sentinel has a variety of attacks, capable of auto-gunfire, missile salvos and swipes with its armored tail. … Poison #080 (Darkstar) ← The Scorpion Sentinel has a variety of attacks, capable of auto-gunfire, missile salvos and swipes with its armored tail. Dealing 1% of its total HP in damage, or hitting it with. Auto-Repair, Death Grip, Electrostomp, EM Field, Jumping Press, Mark 98 Cannons, Mark 99 Launchers, Overkill, Scorpion Strikes, Stinger Salvo, Tail Laser, Tail Swipe, Target Scanner. Abilities The sentinel will stomp is two … Check out the 2020 Final Fantasy VII (FF7) Remake Walkthrough for PS4 here. Almost there. Home » Guides » Final Fantasy 7 Remake: How to Beat Scorpion Sentinel. A large sentry weapon manufactured by Shinra's Advanced Weaponry Division. Once you've defeated the Scorpion Sentinel in the first chapter of Final Fantasy 7 Remake, you need to escape Mako Reactor 1 before the bomb explodes. The Scorpion Sentinel in Final Fantasy 7 Remake might be the first boss you encounter, but it's no slouch on Normal difficulty. Lightning Cloud can remain in Punisher Mode and guard against the boss's attacks up close to counterattack. 10 (30) The long-awaited Final Fantasy 7 Remake is here, and I’m sure you are just itching to jump right in. If it recovers 16% of its max HP, is becomes pressured or staggered, and stops healing. You will find the boss is now protected by a barrier, and you will be unable to inflict much damage. EXP Scorpion Sentinel is weak to Thunder, so Barrett’s Thunder spell can be used to deal higher damage. Normal HP Here's how what to expect and some tips for defeating the Scorpion Sentinel boss. Movement Statuses and resistances Its stagger gauge does not fill while its force field is deployed. It can be found in the Chapter 1 - The Destruction of Mako Reactor 1 during the "Set The Charge" mission. It will then use Target Scanner to lock on to one nearby party member before deploying its Mark 99 Launchers at them. Scorpion Sentinel gets across the idea of a boss mob. and FF7 Remake's "The Airbuster" and "The Arsenal" into an epic orchestral style. Switch to Barret, and circle behind the Scorpion Sentinel and you will notice you can now target a different part of the beast, the Field Generator, which is located underneath the base of its tail. and FF7 Remake's "The Airbuster" and "The Arsenal" into an epic orchestral style. The barrier can only be attacked from the back. -Attacks can only be interrupted when pressured or staggered.-Legs become targetable when the boss has <10% HP. The attacks used depend on the boss's HP. 56592 2250 Assess description Magic I would recommend sticking with Cloud in his Operator stance here, for the added mobility. FF7 Remake OST: Scorpion Sentinel - YouTube Composed and Arranged by Masashi Hamauzu and Mitsuto Suzuki. Stop The Scorpion Sentinel boss fight in FF7 Remake has four different stages. This page covers the original FF7 release. In this phase, it will move from side to side of the platform. Gil 2. Creature type Attacks with claws charged with electricity. Ice -- Encountered right at the end of the Mako Reactor 1 bombing mission, Scorpion Sentinel interrupts Cloud and company as they attempt to flee the scene of their industrial sabotage. More FF7 Guides: Cheats and Secrets.How to Get the Demo Secret Ending.How to Beat the Sweeper. You'll notice that, … If you haven’t already, switch to Barrett and get behind the boss. Original version The Scorpion Sentinel is effectively the final boss of Chapter 1. In this cover, I used the "Scorpion Sentinel" Theme as the base song and added elements from the original "Fight On!" Set the Charge Scorpion Sentinel Immune 1x HP Ice Immune Destroying the legs stops it from moving or healing. Each arm targets a different party member. Wind Attack It can be pressured for 5 seconds after the player destroys one of the boss's legs. It can be pressured for 3 seconds after it uses Tail Laser. The enemy is known as Guard Scorpion from the Final Fantasy 7 classic game. 301 The Scorpion Sentinel is the renamed first boss enemy encountered in the demo and in Chapter 1: The Destruction of Mako Reactor 1 of Final Fantasy 7 Remake. Once the Field Generator has been destroyed, its back to business as usual; lay into the armored arachnid with Cloud’s physical attacks and use Barrett’s Thunder spell whenever possible to inflict huge damage and take the fight to the next phase. Boss Stats. This is a guide to beating the boss Scorpion Sentinel from Chapter 1 of Final Fantasy 7 Remake (FF7R). Sleep 30 It is best to save some MP for the last phase to use lightning magic to break the Scorpion Sentinel's legs. The Scorpion Sentinel is the first boss in FFVII remake and it has several different waves to brace yourself for. Barret can use Lifesaver to spread damage, as Cloud will receive most damage since he is in melee range. After reducing Scorpion Sentinel to 75% health, the second phase will begin with a short scene, and you will find yourself separated from your foe. Of course, it won’t just let you attack its weak point, so use Barrett’s Steelskin ability to reduce incoming damage and protect him from being staggered. That’s everything you need to know on how to beat Scorpion Sentinel in Final Fantasy 7 Remake. Honestly Guard Scorpion doesn't sound intimidating. It serves as what's essentially an extended tutorial for the remake's new combat system, complete with Cloud and Barret angrily explaining game features to one another. 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Classification Fire Steadfast Block Materia can be very useful to guard against damage, and Cloud can make great use of Counterstance to both reduce damage and get in his own. It is weak to Barret’s Thunder spell, so use it whenever he has a full ATB bar to keep the pressure up, and once it is staggered, unload with Cloud’s Braver and Barrett’s Focused Shot abilities. Scorpion Sentinel's Tail Laser attack, unlike before, can hit Barret from a range, and will hit twice. But early on in the game you are going to have to contend with a boss that can be overwhelming, if you don’t know how to handle it. Scorpion Sentinel boss: Stage 2 This stage begins when the Sentinel jumps away from you and dons a barrier. The mission culminates with a battle against the iconic Scorpion Sentinel. You will also need to dodge the Scorpion Sentinel’s EM Field attack, which electrifies the ground around it, and getting caught in Punisher mode when this happens can be painful. 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